FIFE  be64c707dea6b3250bd4355bf5c825d25920087d
FIFE::SoundManager Member List

This is the complete list of members for FIFE::SoundManager, including all inherited members.

activateEffect(SoundEffect *effect, SoundEmitter *emitter)FIFE::SoundManager
activateFilter(SoundFilter *filter, SoundEmitter *emitter)FIFE::SoundManager
addEmitterToDirectSoundFilter(SoundFilter *filter, SoundEmitter *emitter)FIFE::SoundManager
addEmitterToSoundEffect(SoundEffect *effect, SoundEmitter *emitter)FIFE::SoundManager
addSoundFilterToSoundEffect(SoundEffect *effect, SoundFilter *filter)FIFE::SoundManager
addToGroup(SoundEmitter *emitter)FIFE::SoundManager
createEmitter()FIFE::SoundManager
createEmitter(const std::string &name)FIFE::SoundManager
createSoundEffect(SoundEffectType type)FIFE::SoundManager
createSoundEffectPreset(SoundEffectPreset type)FIFE::SoundManager
createSoundFilter(SoundFilterType type)FIFE::SoundManager
deactivateEffect(SoundEffect *effect, SoundEmitter *emitter)FIFE::SoundManager
deactivateFilter(SoundFilter *filter, SoundEmitter *emitter)FIFE::SoundManager
deleteEmitter(SoundEmitter *emitter)FIFE::SoundManager
deleteSoundEffect(SoundEffect *effect)FIFE::SoundManager
deleteSoundFilter(SoundFilter *filter)FIFE::SoundManager
disableDirectSoundFilter(SoundFilter *filter)FIFE::SoundManager
disableSoundEffect(SoundEffect *effect)FIFE::SoundManager
DynamicSingleton()FIFE::DynamicSingleton< SoundManager >inline
EmitterGroups typedefFIFE::SoundManagerprivate
EmitterGroupsIterator typedefFIFE::SoundManagerprivate
enableDirectSoundFilter(SoundFilter *filter)FIFE::SoundManager
enableSoundEffect(SoundEffect *effect)FIFE::SoundManager
getContext() constFIFE::SoundManager
getDistanceModel() constFIFE::SoundManager
getDopplerFactor() constFIFE::SoundManager
getEmitter(uint32_t emitterId) constFIFE::SoundManager
getListenerMaxDistance() constFIFE::SoundManager
getListenerOrientation() constFIFE::SoundManager
getListenerPosition() constFIFE::SoundManager
getListenerVelocity() constFIFE::SoundManager
getVolume() constFIFE::SoundManager
init()FIFE::SoundManager
instance()FIFE::DynamicSingleton< SoundManager >inlinestatic
isActive() constFIFE::SoundManager
m_activeEmittersFIFE::SoundManagerprivate
m_contextFIFE::SoundManagerprivate
m_createdSourcesFIFE::SoundManagerprivate
m_deviceFIFE::SoundManagerprivate
m_distanceModelFIFE::SoundManagerprivate
m_effectManagerFIFE::SoundManagerprivate
m_emitterVecFIFE::SoundManagerprivate
m_freeSourcesFIFE::SoundManagerprivate
m_groupsFIFE::SoundManagerprivate
m_maxDistanceFIFE::SoundManagerprivate
m_muteVolFIFE::SoundManagerprivate
m_sourcesFIFE::SoundManagerprivate
m_stateFIFE::SoundManagerprivate
m_volumeFIFE::SoundManagerprivate
mute()FIFE::SoundManager
pause()FIFE::SoundManager
pause(const std::string &group)FIFE::SoundManager
play()FIFE::SoundManager
play(const std::string &group)FIFE::SoundManager
releaseEmitter(uint32_t emitterId)FIFE::SoundManager
releaseSource(SoundEmitter *emitter)FIFE::SoundManager
removeAllGroups()FIFE::SoundManager
removeEmitterFromDirectSoundFilter(SoundFilter *filter, SoundEmitter *emitter)FIFE::SoundManager
removeEmitterFromSoundEffect(SoundEffect *effect, SoundEmitter *emitter)FIFE::SoundManager
removeFromGroup(SoundEmitter *emitter)FIFE::SoundManager
removeGroup(const std::string &group)FIFE::SoundManager
removeSoundFilterFromSoundEffect(SoundEffect *effect, SoundFilter *filter)FIFE::SoundManager
rewind()FIFE::SoundManager
rewind(const std::string &group)FIFE::SoundManager
setDistanceModel(SoundDistanceModelType model)FIFE::SoundManager
setDopplerFactor(float factor)FIFE::SoundManager
setEmitterSource(SoundEmitter *emitter)FIFE::SoundManagerprivate
setGain(const std::string &group, float gain)FIFE::SoundManager
setListenerMaxDistance(float distance)FIFE::SoundManager
setListenerOrientation(const AudioSpaceCoordinate &orientation)FIFE::SoundManager
setListenerPosition(const AudioSpaceCoordinate &position)FIFE::SoundManager
setListenerVelocity(const AudioSpaceCoordinate &velocity)FIFE::SoundManager
setMaxGain(const std::string &group, float gain)FIFE::SoundManager
setMinGain(const std::string &group, float gain)FIFE::SoundManager
setVolume(float vol)FIFE::SoundManager
SoundManager()FIFE::SoundManager
stop()FIFE::SoundManager
stop(const std::string &group)FIFE::SoundManager
unmute()FIFE::SoundManager
update()FIFE::SoundManager
~DynamicSingleton()FIFE::DynamicSingleton< SoundManager >inlinevirtual
~SoundManager()FIFE::SoundManager