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__init__(self,
*args)
__init__(FIFE::PointType3D<(double)> self, double _x=0, double
_y=0, double _z=0) -> DoublePoint3D
__init__(FIFE::PointType3D<(double)> self, double _x=0, double
_y=0) -> DoublePoint3D __init__(FIFE::PointType3D<(double)>
self, double _x=0) -> DoublePoint3D
__init__(FIFE::PointType3D<(double)> self) -> DoublePoint3D
__init__(FIFE::PointType3D<(double)> self, DoublePoint3D rhs)
-> DoublePoint3D |
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__add__(self,
*args)
__add__(DoublePoint3D self, DoublePoint3D p) -> DoublePoint3D |
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__sub__(self,
*args)
__sub__(DoublePoint3D self, DoublePoint3D p) -> DoublePoint3D |
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__iadd__(self,
*args)
__iadd__(DoublePoint3D self, DoublePoint3D p) -> DoublePoint3D |
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__isub__(self,
*args)
__isub__(DoublePoint3D self, DoublePoint3D p) -> DoublePoint3D |
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__mul__(self,
*args)
__mul__(DoublePoint3D self, double const & i) -> DoublePoint3D |
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__div__(self,
*args)
__div__(DoublePoint3D self, double const & i) -> DoublePoint3D |
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__eq__(self,
*args)
__eq__(DoublePoint3D self, DoublePoint3D p) -> bool |
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__ne__(self,
*args)
__ne__(DoublePoint3D self, DoublePoint3D p) -> bool |
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length(self)
length(DoublePoint3D self) -> double |
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normalize(self)
normalize(DoublePoint3D self) |
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set(self,
*args)
set(DoublePoint3D self, double _x, double _y, double _z) |
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