FIFE  6e1afdbeda11afe9ac53e6023a4be96ef88f1dc6
imaploader.h
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21 
22 #ifndef FIFE_IMAPLOADER_H_
23 #define FIFE_IMAPLOADER_H_
24 
25 // Standard C++ library includes
26 #include <string>
27 
28 // 3rd party library includes
29 
30 // FIFE includes
31 // These includes are split up in two parts, separated by one empty line
32 // First block: files included from the FIFE root src directory
33 // Second block: files included from the same folder
34 #include "iatlasloader.h"
35 #include "iobjectloader.h"
36 #include "ianimationloader.h"
37 
38 namespace FIFE {
39  class Map;
40 
43  class IMapLoader {
44  public:
45  virtual ~IMapLoader() { };
46 
50  virtual void setObjectLoader(const FIFE::ObjectLoaderPtr& objectLoader) = 0;
51 
55  virtual void setAnimationLoader(const FIFE::AnimationLoaderPtr& animationLoader) = 0;
56 
60  virtual void setAtlasLoader(const FIFE::AtlasLoaderPtr& atlasLoader) = 0;
61 
65  virtual bool isLoadable(const std::string& filename) const = 0;
66 
70  virtual Map* load(const std::string& filename) = 0;
71 
72  };
73 }
74 
75 #endif
virtual void setAnimationLoader(const FIFE::AnimationLoaderPtr &animationLoader)=0
allows setting which animation loader will be used to load animation files
virtual ~IMapLoader()
Definition: imaploader.h:45
virtual void setAtlasLoader(const FIFE::AtlasLoaderPtr &atlasLoader)=0
allows setting which atlas loader will be used to load atlas files
virtual void setObjectLoader(const FIFE::ObjectLoaderPtr &objectLoader)=0
allows setting which object loader will be used to load object files
virtual bool isLoadable(const std::string &filename) const =0
determines whether the resource is in the correct format for this loader
Interface class that all map loaders should derive from.
Definition: imaploader.h:43
A container of Layer(s).
Definition: map.h:88
virtual Map * load(const std::string &filename)=0
responsible for loading the map resource and populating the engine