22 #ifndef FIFE_IMAPSAVER_H_ 23 #define FIFE_IMAPSAVER_H_ 65 virtual void save(
const Map& map,
const std::string& filename,
const std::vector<std::string>& importFiles) = 0;
virtual void setObjectSaver(const FIFE::ObjectSaverPtr &objectSaver)=0
allows setting which object saver will be used to save object files
virtual void setAnimationSaver(const FIFE::AnimationSaverPtr &animationSaver)=0
allows setting which animation saver will be used to save animation files
virtual void save(const Map &map, const std::string &filename, const std::vector< std::string > &importFiles)=0
responsible for saving the map resource used to save map files
virtual void setAtlasSaver(const FIFE::AtlasSaverPtr &atlasSaver)=0
allows setting which atlas saver will be used to save atlas files
Interface class that all map savers should derive from.