FIFE  6e1afdbeda11afe9ac53e6023a4be96ef88f1dc6
iobjectsaver.h
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21 
22 #ifndef FIFE_IOBJECTSAVER_H_
23 #define FIFE_IOBJECTSAVER_H_
24 
25 // Standard C++ library includes
26 #include <string>
27 
28 // 3rd party library includes
29 
30 // FIFE includes
31 // These includes are split up in two parts, separated by one empty line
32 // First block: files included from the FIFE root src directory
33 // Second block: files included from the same folder
34 #include "util/base/sharedptr.h"
35 
36 #include "ianimationsaver.h"
37 
38 namespace FIFE {
39 
42  class IObjectSaver {
43  public:
44  virtual ~IObjectSaver() { };
45 
49  virtual void setAnimationSaver(const AnimationSaverPtr& animationSaver) = 0;
50 
53  virtual void save(const std::string& filename) = 0;
54 
55  };
56 
58 }
59 
60 #endif
virtual ~IObjectSaver()
Definition: iobjectsaver.h:44
SharedPtr< FIFE::IObjectSaver > ObjectSaverPtr
Definition: iobjectsaver.h:57
virtual void setAnimationSaver(const AnimationSaverPtr &animationSaver)=0
allows setting which animation saver will be used to save animation files
Interface class that all object savers should derive from.
Definition: iobjectsaver.h:42
virtual void save(const std::string &filename)=0
responsible for saving the object resource