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iterator(self)
iterator(ModelCoordinateVector self) -> SwigPyIterator |
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__nonzero__(self)
__nonzero__(ModelCoordinateVector self) -> bool |
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__bool__(self)
__bool__(ModelCoordinateVector self) -> bool |
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__len__(self)
__len__(ModelCoordinateVector self) -> std::vector<
FIFE::PointType3D< int > >::size_type |
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pop(self)
pop(ModelCoordinateVector self) -> Point3D |
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__getslice__(self,
*args)
__getslice__(ModelCoordinateVector self, std::vector<
FIFE::PointType3D< int > >::difference_type i,
std::vector< FIFE::PointType3D< int > >::difference_type
j) -> std::vector< FIFE::PointType3D< int32_t
>,std::allocator< FIFE::PointType3D< int32_t > > >
* |
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__setslice__(self,
*args)
__setslice__(ModelCoordinateVector self, std::vector< FIFE::PointType3D< int > >::difference_type i, std::vector< FIFE::PointType3D< int > >::difference_type j, ... |
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__delslice__(self,
*args)
__delslice__(ModelCoordinateVector self, std::vector<
FIFE::PointType3D< int > >::difference_type i,
std::vector< FIFE::PointType3D< int > >::difference_type
j) |
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__delitem__(self,
*args)
__delitem__(ModelCoordinateVector self, std::vector<
FIFE::PointType3D< int > >::difference_type i)
__delitem__(ModelCoordinateVector self, PySliceObject * slice) |
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__getitem__(self,
*args)
__getitem__(ModelCoordinateVector self, PySliceObject * slice) ->
std::vector< FIFE::PointType3D< int32_t >,std::allocator<
FIFE::PointType3D< int32_t > > >
__getitem__(ModelCoordinateVector self, std::vector<
FIFE::PointType3D< int > >::difference_type i) -> Point3D |
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__setitem__(self,
*args)
__setitem__(ModelCoordinateVector self, PySliceObject * slice,
std::vector< FIFE::PointType3D< int32_t >,std::allocator<
FIFE::PointType3D< int32_t > > > const & v)
__setitem__(ModelCoordinateVector self, PySliceObject * slice)
__setitem__(ModelCoordinateVector self, std::vector<
FIFE::PointType3D< int > >::difference_type i, Point3D x) |
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append(self,
*args)
append(ModelCoordinateVector self, Point3D x) |
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empty(self)
empty(ModelCoordinateVector self) -> bool |
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size(self)
size(ModelCoordinateVector self) -> std::vector<
FIFE::PointType3D< int > >::size_type |
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clear(self)
clear(ModelCoordinateVector self) |
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swap(self,
*args)
swap(ModelCoordinateVector self, ModelCoordinateVector v) |
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get_allocator(self)
get_allocator(ModelCoordinateVector self) -> std::vector<
FIFE::PointType3D< int > >::allocator_type |
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begin(self)
begin(ModelCoordinateVector self) -> std::vector<
FIFE::PointType3D< int > >::iterator |
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end(self)
end(ModelCoordinateVector self) -> std::vector<
FIFE::PointType3D< int > >::iterator |
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rbegin(self)
rbegin(ModelCoordinateVector self) -> std::vector<
FIFE::PointType3D< int > >::reverse_iterator |
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rend(self)
rend(ModelCoordinateVector self) -> std::vector<
FIFE::PointType3D< int > >::reverse_iterator |
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pop_back(self)
pop_back(ModelCoordinateVector self) |
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erase(self,
*args)
erase(ModelCoordinateVector self, std::vector<
FIFE::PointType3D< int > >::iterator pos) ->
std::vector< FIFE::PointType3D< int > >::iterator
erase(ModelCoordinateVector self, std::vector<
FIFE::PointType3D< int > >::iterator first, std::vector<
FIFE::PointType3D< int > >::iterator last) ->
std::vector< FIFE::PointType3D< int > >::iterator |
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__init__(self,
*args)
__init__(std::vector<(FIFE::ModelCoordinate)> self) ->
ModelCoordinateVector
__init__(std::vector<(FIFE::ModelCoordinate)> self,
ModelCoordinateVector arg2) -> ModelCoordinateVector
__init__(std::vector<(FIFE::ModelCoordinate)> self,
std::vector< FIFE::PointType3D< int > >::size_type size)
-> ModelCoordinateVector
__init__(std::vector<(FIFE::ModelCoordinate)> self,
std::vector< FIFE::PointType3D< int > >::size_type size,
Point3D value) -> ModelCoordinateVector |
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push_back(self,
*args)
push_back(ModelCoordinateVector self, Point3D x) |
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front(self)
front(ModelCoordinateVector self) -> Point3D |
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back(self)
back(ModelCoordinateVector self) -> Point3D |
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assign(self,
*args)
assign(ModelCoordinateVector self, std::vector<
FIFE::PointType3D< int > >::size_type n, Point3D x) |
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resize(self,
*args)
resize(ModelCoordinateVector self, std::vector<
FIFE::PointType3D< int > >::size_type new_size)
resize(ModelCoordinateVector self, std::vector<
FIFE::PointType3D< int > >::size_type new_size, Point3D x) |
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insert(self,
*args)
insert(ModelCoordinateVector self, std::vector< FIFE::PointType3D< int > >::iterator pos, Point3D x) -> std::vector< FIFE::PointType3D< int > >::iterator... |
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reserve(self,
*args)
reserve(ModelCoordinateVector self, std::vector<
FIFE::PointType3D< int > >::size_type n) |
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capacity(self)
capacity(ModelCoordinateVector self) -> std::vector<
FIFE::PointType3D< int > >::size_type |
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