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__init__(self,
*args)
__init__(FIFE::PointType3D<(int32_t)> self, int _x=0, int _y=0,
int _z=0) -> Point3D __init__(FIFE::PointType3D<(int32_t)>
self, int _x=0, int _y=0) -> Point3D
__init__(FIFE::PointType3D<(int32_t)> self, int _x=0) ->
Point3D __init__(FIFE::PointType3D<(int32_t)> self) ->
Point3D __init__(FIFE::PointType3D<(int32_t)> self, Point3D
rhs) -> Point3D |
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__add__(self,
*args)
__add__(Point3D self, Point3D p) -> Point3D |
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__sub__(self,
*args)
__sub__(Point3D self, Point3D p) -> Point3D |
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__iadd__(self,
*args)
__iadd__(Point3D self, Point3D p) -> Point3D |
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__isub__(self,
*args)
__isub__(Point3D self, Point3D p) -> Point3D |
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__mul__(self,
*args)
__mul__(Point3D self, int const & i) -> Point3D |
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__div__(self,
*args)
__div__(Point3D self, int const & i) -> Point3D |
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__eq__(self,
*args)
__eq__(Point3D self, Point3D p) -> bool |
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__ne__(self,
*args)
__ne__(Point3D self, Point3D p) -> bool |
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set(self,
*args)
set(Point3D self, int _x, int _y, int _z) |
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