Package fife :: Module fife :: Class ScreenPoint
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Class ScreenPoint

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_object --+
          |
         ScreenPoint

Proxy of C++ FIFE::PointType3D<(int32_t)> class

Instance Methods [hide private]
 
__repr__(self)
repr(x)
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__init__(self, *args)
__init__(FIFE::PointType3D<(int32_t)> self, int _x=0, int _y=0, int _z=0) -> ScreenPoint __init__(FIFE::PointType3D<(int32_t)> self, int _x=0, int _y=0) -> ScreenPoint __init__(FIFE::PointType3D<(int32_t)> self, int _x=0) -> ScreenPoint __init__(FIFE::PointType3D<(int32_t)> self) -> ScreenPoint __init__(FIFE::PointType3D<(int32_t)> self, Point3D rhs) -> ScreenPoint
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__add__(self, *args)
__add__(ScreenPoint self, Point3D p) -> Point3D
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__sub__(self, *args)
__sub__(ScreenPoint self, Point3D p) -> Point3D
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__iadd__(self, *args)
__iadd__(ScreenPoint self, Point3D p) -> Point3D
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__isub__(self, *args)
__isub__(ScreenPoint self, Point3D p) -> Point3D
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__mul__(self, *args)
__mul__(ScreenPoint self, int const & i) -> Point3D
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__div__(self, *args)
__div__(ScreenPoint self, int const & i) -> Point3D
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__eq__(self, *args)
__eq__(ScreenPoint self, Point3D p) -> bool
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__ne__(self, *args)
__ne__(ScreenPoint self, Point3D p) -> bool
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length(self)
length(ScreenPoint self) -> int
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normalize(self)
normalize(ScreenPoint self)
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set(self, *args)
set(ScreenPoint self, int _x, int _y, int _z)
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__str__(self)
__str__(ScreenPoint self) -> std::string
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Class Variables [hide private]
  __swig_setmethods__ = {}
  __setattr__ = lambda self, name, value:
  __swig_getmethods__ = {}
  __getattr__ = lambda self, name:
  __swig_destroy__ = _fife.delete_ScreenPoint
  __del__ = lambda self: