|
|
|
|
|
createTrigger(self,
*args)
createTrigger(TriggerController self, std::string const &
triggerName) -> Trigger createTrigger(TriggerController self,
std::string const & triggerName, Layer layer, Point3D pt) ->
Trigger createTrigger(TriggerController self, std::string const &
triggerName, Layer layer, std::vector<
FIFE::ModelCoordinate,std::allocator< FIFE::ModelCoordinate >
> const & coords) -> Trigger
createTrigger(TriggerController self, std::string const &
triggerName, Layer layer, Rect rec) -> Trigger
createTrigger(TriggerController self, std::string const &
triggerName, Location loc) -> Trigger
createTrigger(TriggerController self, std::string const &
triggerName, std::vector< FIFE::Location,std::allocator<
FIFE::Location > > const & locs) -> Trigger
createTrigger(TriggerController self, std::string const &
triggerName, Cell cell) -> Trigger createTrigger(TriggerController
self, std::string const & triggerName, CellVector cells) ->
Trigger createTrigger(TriggerController self, std::string const &
triggerName, Instance instance) -> Trigger |
source code
|
|
|
getTrigger(self,
*args)
getTrigger(TriggerController self, std::string const &
triggerName) -> Trigger |
source code
|
|
|
deleteTrigger(self,
*args)
deleteTrigger(TriggerController self, std::string const &
triggerName) |
source code
|
|
|
removeTrigger(self,
*args)
removeTrigger(TriggerController self, std::string const &
triggerName, Layer layer, Point3D pt) removeTrigger(TriggerController
self, std::string const & triggerName, Layer layer,
std::vector< FIFE::ModelCoordinate,std::allocator<
FIFE::ModelCoordinate > > const & coords)
removeTrigger(TriggerController self, std::string const &
triggerName, Layer layer, Rect rec) removeTrigger(TriggerController
self, std::string const & triggerName, Location loc)
removeTrigger(TriggerController self, std::string const &
triggerName, std::vector< FIFE::Location,std::allocator<
FIFE::Location > > const & locs)
removeTrigger(TriggerController self, std::string const &
triggerName, Cell cell) removeTrigger(TriggerController self,
std::string const & triggerName, CellVector cells)
removeTrigger(TriggerController self, std::string const &
triggerName, Instance instance) |
source code
|
|
|
getAllTriggers(self)
getAllTriggers(TriggerController self) -> TriggerVector |
source code
|
|
|
getAllTriggerNames(self)
getAllTriggerNames(TriggerController self) -> StringVector |
source code
|
|
Inherited from FifeClass :
getFifeId
|