22 #ifndef FIFE_VIEW_RENDERITEM_H 23 #define FIFE_VIEW_RENDERITEM_H 69 void setAnimationOverlay(std::vector<ImagePtr>* ao, std::vector<OverlayColors*>* aco);
74 std::vector<ImagePtr>* getAnimationOverlay()
const;
79 std::vector<OverlayColors*>* getAnimationColorOverlay()
const;
93 void deleteOverlayData();
std::vector< RenderItem * > RenderList
std::vector< ImagePtr > * animationOverlayImages
DoublePoint3D screenpoint
OverlayColors * colorOverlay
int32_t m_cachedStaticImgAngle
std::vector< OverlayColors * > * animationColorOverlays
int32_t m_cachedStaticImgId
An Instance is an "instantiation" of an Object at a Location.