FIFE  6e1afdbeda11afe9ac53e6023a4be96ef88f1dc6
timeprovider.cpp
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21 
22 // Standard C++ library includes
23 
24 // 3rd party library includes
25 
26 // FIFE includes
27 // These includes are split up in two parts, separated by one empty line
28 // First block: files included from the FIFE root src directory
29 // Second block: files included from the same folder
30 #include "util/base/exception.h"
31 #include "util/time/timemanager.h"
32 
33 #include "timeprovider.h"
34 
35 namespace FIFE {
37  m_master(master),
38  m_multiplier(1.0) {
40  }
41 
43 
44  void TimeProvider::setMultiplier(float multiplier) {
45  if (multiplier < 0.0) {
46  throw NotSupported("Negative time multiplier are not supported");
47  }
50  m_multiplier = multiplier;
51  }
52 
53  float TimeProvider::getMultiplier() const {
54  return m_multiplier;
55  }
56 
58  if (m_master) {
60  } else {
61  return m_multiplier;
62  }
63  }
64 
66  return static_cast<uint32_t>(getPreciseGameTime());
67  }
68 
71  }
72 
73  uint32_t scaleTime(float multiplier, uint32_t ticks) {
74  return static_cast<uint32_t>(static_cast<float>(ticks) * multiplier);
75  }
76 }
Timeprovider is an utility providing time management functionality You can have hierarchy of time pro...
Definition: timeprovider.h:42
void setMultiplier(float multiplier)
With multiplier, you can adjust the time speed.
double getPreciseGameTime() const
Returns current game ticks, already scaled, more precise.
TimeProvider(TimeProvider *master)
Constructor In case there there is no provider master, you can use NULL.
static TimeManager * instance()
Definition: singleton.h:84
uint32_t getTime() const
Get the time.
float getMultiplier() const
uint32_t getGameTime() const
Returns current game ticks, already scaled.
TimeProvider * m_master
Definition: timeprovider.h:69
uint32_t scaleTime(float multiplier, uint32_t ticks)
Utility function to calculate time scaling.
unsigned int uint32_t
Definition: core.h:40
float getTotalMultiplier() const